Category
Card games to play online with friends
Real hands, real tricks, and a server that never misdeals.
The games people play when somebody finds a deck: bid, follow suit, win the trick, argue about whose fault it was. Judgement, Call Break, Court Piece, Mendikot, 29 and Seep are the family-gathering card games of India and its neighbours, played here with a proper fan of cards in your hand and the other players' cards face down, exactly as they would be across a table.
The server does the part that causes the arguments. It shuffles, deals, keeps every hand private, refuses a card you were not allowed to play, works out who took the trick and keeps the score — so the only thing left to dispute is the bid.
9 games in card games

Judgement
Bid exactly how many tricks you will take. One over or under and you score nothing.
- 3–6 players
- 30–50 min
- Call friendly
Call Break
Call your tricks, spades always trump. Make your call or lose it. Five hands, highest total wins.
- 4 players
- 25–45 min
- Call friendly
Court Piece
Rang with a partner: name trump from five cards, take seven tricks, and string the wins into a court.
- 4 players
- 30–60 min
- Call friendly
Mendikot
Win the tens with your partner. No trump until somebody cannot follow suit, then their card names it.
- 4 players
- 15–30 min
- Call friendly
29
Bid for trump with a partner. Jacks are worth three, nines two, and the trump stays hidden until someone cannot follow suit.
- 4 players
- 25–45 min
- Call friendly
Seep
Capture the floor with a partner: match and add cards, build houses, and sweep the table for a seep.
- 4 players
- 30–60 min
- Call friendly
FlipOut
A fast, colorful card battle. Match, block, flip and dump your hand before everyone else.
- 2–8 players
- 5–15 min
- Quick
- High energy

Bluff
Lie about the cards you played — and catch everyone who does.
- 3–8 players
- 15–30 min
- Call friendly

Paanch
Play a card, claim a square. First to five in a row wins.
- 3–10 players
- 15–25 min
- Call friendly